Nice to meet you!

Hi, I am Kylian!

About Me [WIP]

Student at Breda University of Applied Sciences
Gameplay & AI programmer
Experience with Unreal, Unity, Godot, custom C++ engine

My Work

/portfolioCrow's Nest
Crow's Nest
University project where a team of 13 students was tasked with creating a game inspired by "Lovers in a Dangerous Spacetime" in 8 weeks.
Student Project Unreal Engine Blueprints AI Console
/portfolioPhysics & AI Showcase
Physics & AI Showcase
University project where I learned the fundamentals of programming Physics & AI behaviour in a custom engine. Topics discussed included: A*, graphs, navmesh, collision detection + resolution.
Student Project Custom Engine C++ Physics & AI PC
/portfolioRacing Game Engine
Racing Game Engine
University project where I worked with 5 programmers to create a racing game engine. I was responsible for AI behaviour of the cars on the track. The engine runs on PC and SteamDeck, made in 8 weeks.
Student Project Custom Engine C++ Physics & AI PC & SteamDeck
/portfolioCouzin's Model Flocking Behaviour
Couzin's Model Flocking Behaviour
Research project on physically accurate flocking behaviour using Couzin's Model. Agents avoid, align, and move towards other agents to exhibit realistic flocking.
Student Project Custom Engine C++ Physics & AI PC
/portfolioI Won't Forget Hue
I Won't Forget Hue
3D Unity game created in a 16-student team over 14 weeks. I acted as lead developer. Released on Steam with over 20,000 downloads.
Student Project Unity Engine C# Lead Developer PC
/portfolioVanishing Worlds
Vanishing Worlds
Game created in a 3-person team. Each member did Design, Programming, and Art. Finished in 4 weeks.
Personal/Group Project Unity Engine C# Gameplay PC
/portfolioTub Troubles
Tub Troubles
Small 5-person game studio simulation project. I did programming tasks. Finished in 6 weeks.
Personal/Group Project Unity Engine C# Gameplay Mobile
/portfolioSeaBeat
SeaBeat
2D mobile game project created by 5 people over 6 weeks. I handled programming tasks.
Student Project Unity Engine C# Gameplay Mobile

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