Portfolio Kylian

Vanishing Worlds
Vanishing Worlds
Game created in a 3-person team. Each member did Design, Programming, and Art. Finished in 4 weeks.

  • Working together with 2 friends, we each had a lot of responsibilities working on this project. I worked on the player controller, level progression, timer, design tasks related to game feel, and just designing the gameplay loop in general. It was great fun to work on this project where we had a bit more time than during a game jam, but still quite a tight schedule.

Personal/Group Project Unity Engine C# Gameplay PC